Originally posted by YellowAfterlife:"Cross-platform" on store page means in regards of platforms listed on Steam, which means that you can play WindowsMac. That said, with some effort, platform holders could have set up a system to allow games have cross-platform play without additional costs and trouble, but that'll probably never happen due to rivalry between them. ) had poured incredible amounts of resources into making sure that online functions work correctly on their platform. Using platform-specific networking functionality (Steam's networking functions for Steam, PSN's networking functions for PS4, etc.) limits each version of the game to the according platform (Steam users play with Steam users, PSN users play with PSN users), but is a far more reliable choice for most games, as each platform holder (Valve, Sony, Microsoft. Similarly, having cross-platform invitations requires cross-platform networking and one or other sort of account system to allow people to link up different accounts or form a "friend list" in the first place. For example, GGPO is/was considered to be the best of the best as far as fighting game netcode goes, but it's PS4 release is yet to recover from reviews slamming connectivity issues (where GGPO's servers could not connect users at all sometimes). Having PCPS4 crossplay requires building your own server backend for the task, which is risky play for smaller games and those that need low-latency connections (which means most fighting games). "Cross-platform" on store page means in regards of platforms listed on Steam, which means that you can play WindowsMac.
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